What do you think?
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Well, you could think over using the HD textures as a base to start your texture work with. Just a rand() idea, I am not going to dictate you how and what you should do and what not.
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Hidamari wrote:
omg sex for my eyes.@Hunor:
said that before, but thats looks impressive.
& u dont need to fusionate packs, cuz afaik the fl-hd pack and custom starspheres wont bite or override eachother.
so everyone can decide what he/she is using.anyway, im lookin forward to the release
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@ Timmy, I think I’ll be able to produce nebulae that fit this. If they look like blocks, try lowering the brightness of the colour in the [Fog] section, that way they should blend in a little better.
Just incase anyone else doesn’t know what the hell I’m going on about, both [Fog] and [Exterior] are viewable from distance. [Exterior] is the core of the nebula and [Fog] is the surround.
For more info see here: http://the-starport.net/freelancer/forum/viewtopic.php?post_id=8260#forumpost8260
Hope this helps someone.
Oh and Hunor, I’m loving the latest productions!
Cheers,
Rik -
I know our team is really looking forward to getting a closer look at these. I’d love to use them for the Freeworlds: Tides of War mod
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rik_starkiller wrote:
@ Timmy, I think I’ll be able to produce nebulae that fit this. If they look like blocks, try lowering the brightness of the colour in the [Fog] section, that way they should blend in a little better.
RikI’m saying the when I try to make my own I can actually see the texture tile, they look like paving slabs in space. Must need an alpha layer or something I think and I’m not sure how to go about that sort of thing.
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Aye, looks sweet fair play.
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The first nav map is the best in my opinion, because the lines aren’t that strong/bright. I like their discreetness.
I think the edges of the Barrier Nebulae (the white long one) are very hard. Maybe you can soften them a bit.
It would be also good to add some red nebulae where Bretonia is, because they have a very red tone around their systems.This is how I interpreted the red nebulae around Bretonia:
(These hard edges aren’t that visible on a black background like you have it in the nav map)
And this is how I tried to make a decent way of a star-background for the nav map:
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Now it looks perfect.
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me want
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These starspheres look amazing. Did you/are you going to upgrade these starspheres? Bw03, Bw05, Ew02, Ku06, Li05, Rh01_nebs, Rh06, St01, St02 and St03 (not St03b.) They aren’t used anywhere in Vanilla but a lot of mods use them for custom systems.
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Looks good honest, most important thing is that you’re happy with it.