Freelancer on Linux - The easy way!
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Eureka…?
I just found a guy that could run FL in MP on Wine. Here’s the review:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504&iTestingId=39826&bShowAll=true
I’m a bit skeptic about this one, because it seems just the newest versions of Ubuntu can pull it off. Nonetheless, it seems promising.
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I heard already from at least one other source that it is possible to run Freelancer in MP meanwhile (tai)
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well that entry on Wine App DB was me, I don’t have FL installed with the latest wine version so I can’t tell how it’s doing now but back when I wrote that entry it worked, sometimes it lagged but that was about it
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bump
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Ah right, almost forgot!
I CAN run FL on Linux… not “natively” though. I use VMWare to simulate an XP system inside Ubuntu, which I then use to play FL on. Works with FLMM, FLHook, FLServer, everything a normal XP machine would.
Although, VMWare can lag sometimes a bit, so it’s still better to run FLServer on Windows
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Which hardware do you have?
<- 1 GB RAM & 2.1 Ghz single-core processor
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Actually it’s not THAT hard to run it, I used to do it on my 512mb RAM and 1.7 single-core CPU. I got a 1GB RAM, 2.9 dualcore CPU now, though.
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Hm, I tried a few weeks ago with Virtual Box but I wasn’t successful. IIRC I had problems with the 3d graphics, I mean, I got a message at the startup of Freelancer at every try…
Could you might assisst me directly via IM?
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Just for the report: It seems that you might be able to run FL at almost any aspect according to the APPDB-test results:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504&iTestingId=56299
(SP test incl. cutscenes)http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504&iTestingId=39826
(MP test)Know I juts need to fiddle around a bit by myself. >>>_>
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Sidenote: A non-fl-playing friend told me that the new wine version now supports directplay directly. /info
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Who of you is running freelancer under linux anyways?
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Its ridiculously easy to do it with WINE as well.
Put dsound.dll, dsound8.dll, d3d8.dll and d3d9.dll as resources.
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Wolfie wrote:
Its ridiculously easy to do it with WINE as well.Put dsound.dll, dsound8.dll, d3d8.dll and d3d9.dll as resources.
Can you upload yours? But I guess it is more some kind of graphics problem for me…how did you got MP working? I can’t see any server…
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Oh, right, I forgot that you have to add dplay.dll and dplayx.dll.
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Can you upload your files?
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The resources you mean? Sure:
http://www.mediafire.com/?ddohf8imp4v2idc
All these .dll files, including the .acm file should be added to resources list, as native. Winemp3 you might have to force in the list with typing full path instead of the normal way.
I took my previous responses out from my head, while now I did take the trip to WINE to check this. That is my configuration.
You might wanna read on WineHQ about FL, if this doesn’t work that is: http://appdb.winehq.org/objectManager.php?sClass=version&iId=2504
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All these .dll files, including the .acm file should be added to resources list, as native. Winemp3 you might have to force in the list with typing full path instead of the normal way.
To where should I extract winemp3 then?
//E: Plus it isn’t a dll? Should I really add it to the DLLs then? -
I haven’t added the last file to the DLLs, but no success. Not for SP nor for MP serverlist…
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Shouldn’t extract winemp, you put it in /home/USER/.wine/drive_c/Windows/System32 and add it to the resources list in WINE.
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No change….
Any idea? Would console output help you?