We have almost half the playercount of Discovery but use only 10-20% less bandwidth 😉
Yes, that’s right and if I remember correctly, you limit NPC spawning much sooner than us. 30ms load it is? We currently have it set to 60/80 (start/stop spawning). So you probably should have less NPC activity as well.
Regarding that (sorry for OT) I have a question whether it’s possible to temporarily limit NPC spawning for a certain system only? In FLHook I mean. It could help during some events not to have 20 NPCs messing around, causing lag to players from distant locations or with weak connection.
Then I have incorrect cookies (encountered also session problems with phpbb boards) I guess (because I didnt erase Cookies but some sites which were visited are shown as orange)
However.
Have to agree the Nomad thing has been overdone. I even took it a little far in the Shrouded Worlds mod at NiMa but I had a long term storyline in mind. Pity the server died a death.
The idea I had was to bring in a new alien race which exterminates all Nomads, in the process laying waste to most of the systems in Sirius, humankind with it. Also DomKavosh return to have their say in the matter when their lapdog’s take a beating and get stuck into a new intertellar war. All the time humankind trying to survive the onslaught.
@ Roo avery yes i was invited to TFL by [R-39]Spirit i have a few chatracters there and was well greeted there and also good pvp"s plus deaths lol “you"s try and pvp spirit lol”
Ahhh… now it’s fitting together. I remember her talking about a friend ‘Sandman’ she had invited to the Server.
I am glad to hear you have had a good experience on TFL. I will definately take this back to boost morale.
This topic has been cleaned up, anymore discussions that involve sniping at each other should be taken to pms or elsewhere, and will be removed from this topic.