Help and Request

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  • Need help : FL game

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    thx guys , i changed my FL , i have original FL now look when i make CD out PC šŸ™‚ :

    thx so much !

  • NPC Lag and Crashes

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  • Scanners - Multiple detection time

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    Yes, I meant this one.

  • Need help : client.dll

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    Oh, ok, I donā€™t use FLHook or other, so I didnā€™t think of that.

  • Making Surs for 3dbs

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    The tag is one of !fxd, exts, surf, hpid; the count (what FLMT erroneously called type) is how many of those occur. Why donā€™t you download my SurDump and have a look at its source?

  • Some Questions

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    my Freelancer auto run when i on my PC becasue the CD is ā€œISOā€,

    Did you provide the protected freelancer.exe with your mod?

    No!

  • Vortec effect.

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    Here is the tradelane ALE you saw used in the video. It is built from the original. From what I remember I simply flipped one on the fx by -90 degrees, adjusted scaling and speed to fit within the tradelane entrance.

    The original fx was from gf_tradeinnerring.ale

    Click HERE

  • Vanilla anticheat

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    I think this will disable all anticheat measures.

    server.dll 06CD85 508B->EB40 = disable anticheat measures ~adoxa
  • Repair turret

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    adoxa wrote:
    A quick test in SP (using version 2) worked. The process: added damage = -10000 to Zone_Li01_001_Planet_Li01_01; jumped to Patrol 27 to take some damage (one block in an Eagle); jumped back, quickly healed, no explosion. NPCs also seemed fine.

    well, didnt worked out for me. Also tried to reproduce yesterdays expierience but nothing happend at all. guess iĀ“ll test on vanilla and work from that base to see where my mod got the hickupĀ“s from.

    Thx Adoxa, i will get me into more tests.

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    Not only density = 1, you need also an encounter with 1 NPC ship only in it.

    You can use area_bh_scout for this or make your own.

  • Need help: make DLL file

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    I found the problem , my FLE is older , i changed it šŸ™‚

    it is eoaFLE-v2.0.6.23.exe

  • Need help - excluding dynamic asteroids

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  • FLserver cheat kick

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    Itā€™s my wife* (Audrey Tautou)

    *at least til I woke up šŸ˜ž

  • Hack Request - Airlocks

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    Just for interesā€¦ Also I think the docking to Airlock type is kinda different then Jump_Gate

  • Searching cmp plugin

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    Cannon and SilentAssassin were working on one, but I believe the project has been shelved.

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    @ Chips

    I finally did it!!!

    Hehe! šŸ˜„

    Donā€™t bother this topic anymore cause I already made it to run/execute at the game by using LAN multiplayer via private server.

    Thanks for your help and also to the people who replied.

    Thank you.

    COMMAND LINE: DELETE_TOPIC

    COMMAND LINE: PROCESSINGā€¦ā€¦

    COMMAND LINE: TERMINATING_TOPIC_IN_PROGRESSā€¦

    COMMAND LINE: TOPIC_DELETED

    COMMAND LINE: TERMINATION_ENDED

    HEHE!!! šŸ˜„

  • Need help batteship

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    thx all, i testing in solo MP , i fixed my problem ,I pasted cloak.dll and ā€œflhook_cloak_srcā€ into \Freelancer\EXE then i pasted some code in FLHOOK.ini

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    The problem is to make it occur in an existing save game (to continue on from storyline) you need to edit the save game.

    2 ways to achieve what you want.

    Use the save game editor and set all the factions to 0.0 or something for you. Edit the last mission, adding some code so that at the end of the mission ALL the reputations are set to 0.0 (see open SP for the example of code, youā€™ll have to find where to insert it) - then load your last save game before the mission was completed and re-do said mission. As part of the successful completion of the storyline you will get everyone loving you.

    However, whilst you may like to just explore, the game will become HELLA boring if everyone is friendly šŸ˜› Much more fun if you have to hack reputations every now and then, or try and become friends with folks etcā€¦

    Either of the above are possible, which would you prefer? Iā€™m sure more help can be given as to what you need to do šŸ™‚

  • Trying to make a banner link 88 x 31

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    thanks i will look into it