Help and Request

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  • Myflaccountid.hta derp. 'Not Found'

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    You dont need a key for installing FL. >.<

  • I need a model please

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    Yeah, I was in a hurry… I’ll try to find some time to draw a good sketch.

  • A couple of interesting problems

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    Dammit I missed the key word… Its weird because the model has no SUR, so maybe its about the ship. Try with another ship!

  • Cockpit Modding - Does anyone have a tutorial?

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    Welcome to TSP!

    One question: What do you mean by “bland cockpits”?

    I remember I found some good tutorial somewhere. I’ll try to search for it and bring it up to you.

    Edit: I found something in my files - Costum Cockpit Templates. If I understood it’s purpose right, the MS3D file shows you where you should put the cockpit if the view cam is placed in the center (0,0,0), and the CMP one shows you from where the view starts.
    I hope it helped you!

  • EPIC SHIP!

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    Minmatar fighter 🙂

  • Stafe Engine Flame

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    No one has replied
  • JumpHole and Jump Gate disable cloak

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    F!R wrote:
    It would be a cool feature to have zones,
    which disable cloaking.

    or “disruptor” equipment (for certain capitals, stations, satellites), which would uncloak players within a certain radius.

  • Mission idea's and requests

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    just a quick update on the jump holes thing… ive managed it using the same technique as the single player game!

    p.s thanks again for your idea’s chips, ive had a ton of fun trying to do all kinds of crazy things with mission’s and ive even added you into “The Abyss- Demo” credits. 🙂

  • Forgeting what this does….

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    Fixed. I was missing the scanner for the npcs.

  • Need help proxy base

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    So, after many tries, it don’t working for me, i 'm sure i do something wrong, but don’t know what o_O

    Anyone have a complete Step by Step to implemant this function to an fl server ?
    (at least for 2 systems so that i can tst it and see how it is make then repeat these steps for the other systems)

    I’m not a Pro Grade modder, and i really want to have it in my mod, and understand how it made.

    thanks.

  • Resizing Ship

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    It will only work with type 112 VMeshData (position, normal and one texture). You can usually see the type in the VMeshLibrary name (e.g.: data.ships.border_world.bw_fighter.bw_fighter.lod0-112.vms). Updating FLMT is something else I’ve yet to get around to. I did write a separate SUR resizer, though.

  • Custom Bars

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    That is perfect. Thank you.

  • A noobish request…

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    I don’t think anybody has time to make something for you, DvDMan. In fact, have you ever seen such a thing happen in recent times?

    People are fine with helping you, but not so much with just giving stuff away like that. Especially THNs, which just about all mods would like to have and nearly none can actually have.

  • High ping :(

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    Nort, I think you have still not understood what is causing the length of response times (pings). It is not in your control.

    Tell us what you think makes the delay and we will try to inform you better.

  • Multiplayer configuration

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    another thing dont edit your file. if you are trveling around servers kepp the id handy so you can tell the moderator or server admin that you made a new charater. tell him your id number so he drop your files into your new folder so you can have your char back. always keep your ids handy dont edit them you can mess them up royaly. i used to run a server in the past i know.

  • Need help win7

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    Thanks, however, i have resolve my issue. I actually had it in random locations so the thing couldnt find a path. So I reintalled everything right to my desktop now it works great XP

  • Question regarding criticalhit.dll

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    in any case, the problem you have is very likely mentioned in the flspew after crash, whether it has to do anything with the plugins or not.

  • Looking for make_wire

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    Thanks man, I was looking for this some time ago but all the downloads were broken. This’ll definitely come in handy.

  • Re: Freelancer FLMM - Original Game Saves

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    Thanks StarTrader

    Yes it would be very helpful to know lol I have found the other folders etc and i have now disabled that feature but still problems its crazy lol

    Its like it has a mind of its own

  • Envmap

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    No cubemap is not damaged .
    Envmap i saw only appears on DcDt material types . For detailmapmaterial , DcDtBt, glowmap material and materialanim is not working.
    Now i dont know , envmapglass is for OcOt for envmap glowing ? Also in Materialanim , EcEt dont work and for asteroids material for example transparency also don`t work - it shows some strage metal texture instead of transparency (for an ice asteroid, an example).