debris
caution
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There may be missing, incomplete or incorrect information on this page as it's still being built! Take information here with a pinch of salt, and feel free to contribute and correct things!
Overview
Vanilla Examples
DATA\FX\explosions.ini
Syntax
Debris
[Debris]
nickname = STRING
death_method = STRING
lifetime = FLOAT, FLOAT
linear_drag = FLOAT
angular_drag = INT, INT, INT
trail = STRING
explosion = STRING
Parameter | Information |
---|---|
nickname | |
death_method | |
lifetime | |
linear_drag | |
angular_drag | |
trail | |
explosion |
Explosion
[explosion]
nickname = STRING
lifetime = FLOAT, FLOAT
process = STRING
effect = STRING
debris_impulse = INT ;optional
debris_type = STRING, FLOAT ;repeatable, optional
innards_debris_start_time = INT ;optional
innards_debris_num = INT ;optional
innards_debris_radius = INT ;optional
innards_debris_object = STRING ;optional
Parameter | Information |
---|---|
nickname | |
lifetime | |
process | |
effect | |
debris_impulse | |
debris_type | |
innards_debris_start_time | |
innards_debris_num | |
innards_debris_radius | |
innards_debris_object |
Simple
[Simple]
nickname = STRING
DA_archetype = PATH
material_library = PATH
Mass = INT
Parameter | Information |
---|---|
nickname | |
DA_archetype | |
material_library | |
Mass |