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weapontype

Overview

Contains [WeaponType] entries that determine weapon effectiveness against different types of shield.

Syntax

[WeaponType] blocks are repeatable.

Vanilla Examples

  • DATA\EQUIPMENT\weaponmoddb.ini

WeaponType

[WeaponType]
nickname = STRING ;repeatable
shield_mod = STRING, FLOAT
ParameterInformation
nicknameHow this WeaponType is referenced by the weapon_type key in equipment files.
shield_modDefines an arbitrary shield type and a % effectiveness of this WeaponType against that shield type.