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Equipment and Equipment Dealer Offsets

Information

  • All offsets are for files from the official 1.1 patch.
  • Numbers are in hexadecimal, or suffixed to indicate their type:
SuffixTypeSize
ffloat4 bytes
ddouble8 bytes
iinteger4 bytes
bbyte1 byte (-128 to 127)

A value like "0F 85 -> 90 E9" means replace the original bytes on the left with the new bytes on the right. (The bytes are given in file order, they don't represent a number like the offset.)

Equipment Dealers

Default ValueFileOffsetByDescription
90 53 32 -> C0 DE 26common.dll139B74adoxaUse thruster hp_type for cloaking device.
90 53 32 -> 50 DB 26common.dll139B74adoxaPlace cloaking devices on countermeasure hardpoints.
90 53 32 -> 40 17 2Dcommon.dll139B74adoxa, HeIIoweenUse cloaking device as internal equipment.
01 -> 00common.dll344DCLaz, AingarCloaking devices are initiated in a disabled state.
40172D -> C0DE26common.dll139AF0LazUse thruster hp_type for armour.
00 BA 29
->
10 A7 27
common.dll139AFCadoxaConsider armor types attached to hardpoint when mounted.
0F 87 -> 90 E9freelancer.exe07C943adoxaRemove class info from equipment.
0F 84 -> 90 E9freelancer.exe0840B3M0tahRemove automatically generated portion of equipment infocards.
0D -> 00freelancer.exe07EBF1adoxaActivate missile/torpedo/disruptor on purchase.
0D -> 00freelancer.exe07FAA4adoxaActivate missile/torpedo/disruptor on mount.
0.8ffreelancer.exe1D6D38DevResale % for ships (client-side).
0.8fserver.dll08AE78FriendlyFireResale % for ships (server-side, must match variable above or 1.1 server dll will kick client for cheating).
0.3ffreelancer.exe1D0E2CfoxResale % for equipment (client-side).
0.3fserver.dll08AE7CfoxResale % for equipment (server-side, must match variable above or 1.1 server dll will kick client for cheating).
0.33fcommon.dll004A28
0057FA
FriendlyFireDefault repair price ratio (ships and collision groups) (both offsets must be changed).
3B C7 74 2A 50 FF 15 FC 61 5C 00 83 C4 04 3B C7 89 44 24 10 74 18 D9 05 DC 75 5C 00
->
50 FF 15 FC 61 5C 00 90 89 44 E4 14 FF 15 58 61 5C 00 89 C1 FF 15 18 64 5C 00 D9 E8
freelancer.exe0B3A0EadoxaRepair cost based on ship cost, not armor (Part 1).
1C -> 58freelancer.exe0B3A30adoxaRepair cost based on ship cost, not armor (Part 2).
C4 -> C8freelancer.exe07C9A8M0tahRemove class number (just the number) on equipment entries.
75 -> EBfreelancer.exe080942M0tahAllow engines to be sold.
0F 85 -> 90 E9freelancer.exe0808ADadoxaAllow engines to be transferred.
0C -> 14freelancer.exe0808ACadoxaPrevent transfer of scanner (but allows engine).
0C -> 14freelancer.exe080941adoxaPrevent selling of scanner (but allows engine).
83 F8 -> EB 22freelancer.exe07B020adoxaPrevent transfer of all equipment.
84 -> 30freelancer.exe07CEC0adoxaPrevent mounting/unmounting of all equipment.
75 -> EBfreelancer.exe0B88A4adoxaDisable "Select Ship" ship dealer button.
74 -> EBfreelancer.exe1855C0adoxaScale ship to fill the preview.
14ffreelancer.exe1855C8BC46Zoom level of the ship preview camera. Decrease this value to zoom in, increase it to zoom out.
0ffreelancer.exe0B7B85adoxaAngular velocity of ship in preview around x-axis.
0ffreelancer.exe0B7B90adoxaAngular velocity of ship in preview around y-axis.
0ffreelancer.exe0B7B9BadoxaAngular velocity of ship in preview around z-axis.
162.581ffreelancer.exe0B8EFAadoxaInitial ship preview angle around x-axis (in degrees).
-71.6442ffreelancer.exe0B8F02adoxaInitial ship preview angle around y-axis (in degrees).
0ffreelancer.exe0B8F0AadoxaInitial ship preview angle around z-axis (in degrees).
74 -> EBfreelancer.exe080499adoxaRemoves the level requirements for purchasing equipment in Single Player (Part 1).
74 -> EBfreelancer.exe082E95adoxaRemoves the level requirements for purchasing equipment in Single Player (Part 2).
74 -> EBfreelancer.exe0B948DadoxaRemoves the level requirements for purchasing ships in Single Player.
75 -> EBfreelancer.exe08050BBC46Allows the purchase of equipment that cannot be mounted on the player's ship.
0F 85 8A 01 00 00 -> E9 8B 01 00 00 90freelancer.exe08053EBC46Allows the purchase of equipment for which no free hardpoint is available on the player's ship.
00 00 -> E3 1Fcommon.dll053048adoxainclude external equipment in cargo size (Part 1).
00 00 -> E3 1Fcommon.dll05330Eadoxainclude external equipment in cargo size (Part 2).
18 -> 00common.dll0A9BA3adoxainclude external equipment in cargo size (Part 3).
18 -> 00common.dll0AA904adoxainclude external equipment in cargo size (Part 4).
74 -> EBfreelancer.exe0838AFadoxaConsider volume when buying external equipment
84 C0 -> 40 90common.dll3A32EVenAuto-CM without activation
75 09 -> 90 90common.dll4CED4VenGuided projectiles wont give up tracking a target