Turret View and Mouse Offsets
Information
- All offsets are for files from the official 1.1 patch.
- Numbers are in hexadecimal, or suffixed to indicate their type:
Suffix | Type | Size |
---|---|---|
f | float | 4 bytes |
d | double | 8 bytes |
i | integer | 4 bytes |
b | byte | 1 byte (-128 to 127) |
A value like "0F 85 -> 90 E9" means replace the original bytes on the left with the new bytes on the right. (The bytes are given in file order, they don't represent a number like the offset.)
Turret View / Mouse
Default Value | File | Offset | By | Description |
---|---|---|---|---|
-1.04719758034f | freelancer.exe | 1DBE0C | M0tah | Lower limit of y/z axis rotation in turret view, in radians (Part 1). |
-1.04719758034f | freelancer.exe | 11AA41 | fox | Lower limit of y/z axis rotation in turret view, in radians (Part 2). |
1.04719758034f | freelancer.exe | 1DBE10 | M0tah | Upper limit of y/z axis rotation in turret view, in radians (Part 1). |
1.04719758034f | freelancer.exe | 11A9F4 | fox | Upper limit of y/z axis rotation in turret view, in radians (Part 2). |
42 -> 00 | freelancer.exe | 0C7903 | adoxa | Keyboard moves ship in turret view (Part 1). |
74 -> EB | freelancer.exe | 0DBB12 | adoxa | Keyboard moves ship in turret view (Part 2). |
74 -> EB | freelancer.exe | 0DBB58 | adoxa | Keyboard moves ship in turret view (Part 3). |
74 -> EB | freelancer.exe | 0DBB9E | adoxa | Keyboard moves ship in turret view (Part 4). |
74 -> EB | freelancer.exe | 0DBBE4 | adoxa | Keyboard moves ship in turret view (Part 5). |
42 -> 00 | freelancer.exe | 0C7EDB | adoxa | Mouse moves ship in Turret View, a bit buggy though (Part 1). |
0F85->90E9 | freelancer.exe | 11A8ED | adoxa | Mouse moves ship in Turret View, a bit buggy though (Part 2). |
D9 1D 7C 52 67 00->E8 2F 82 0A 00 90 | freelancer.exe | 11D89C | adoxa | Camera is independent of ship movement in turret view (Part 1). |
D9 1D 70 52 67 00->E8 F0 81 0A 00 90 | freelancer.exe | 11D8BB | adoxa | Camera is independent of ship movement in turret view (Part 2). |
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 -> D9 15 70 52 67 00 D8 0D 84 90 67 00 D9 1D 7C 90 67 00 C3 | freelancer.exe | 1C5AB0 | adoxa | Camera is independent of ship movement in turret view (Part 3). |
00 00 00 00 00 00 00 00 -> D9 15 7C 52 67 00 EB DE | freelancer.exe | 1C5AD0 | adoxa | Camera is independent of ship movement in turret view (Part 4). |
A1 A0 4A 67 00 8A 88 B9 05 00 00 84 C9 74 38 A1 44 97 67 00 85 C0 74 05 83 C0 F8 EB 02 33 C0 50 FF 15 70 64 5C 00 83 C4 04 85 C0 74 08 8B C8 -> 9C A1 44 97 67 00 83 C0 F8 50 FF 15 70 64 5C 00 59 91 9D 74 0D A0 CA EC 67 00 88 81 F9 00 00 00 EB 25 B0 00 86 81 F9 00 00 00 A2 CA EC 67 00 | freelancer.exe | 14A65B | adoxa | Disable camera level during turret view (fixes ship movement bugs in this view). |
0.05f | freelancer.exe | 1186F0 | Venemon | Multiplier for third person view inertia. |