HUD Offsets
Information
- All offsets are for files from the official 1.1 patch.
- Numbers are in hexadecimal, or suffixed to indicate their type:
Suffix | Type | Size |
---|---|---|
f | float | 4 bytes |
d | double | 8 bytes |
i | integer | 4 bytes |
b | byte | 1 byte (-128 to 127) |
A value like "0F 85 -> 90 E9" means replace the original bytes on the left with the new bytes on the right. (The bytes are given in file order, they don't represent a number like the offset.)
HUD: Chat
Default Value | File | Offset | By | Description |
---|---|---|---|---|
32b | freelancer.exe | 0691D1 | M0tah | Maximum number of chat lines in chat history window (signed byte, so max of 127). |
10000i | freelancer.exe | 0691CA | M0tah | Time in milliseconds chat text is displayed before disappearing. |
20b | freelancer.exe | 0691CF | M0tah | Maximum number of chat lines displayed at once -1. |
8B 44 24 -> C2 10 00 | freelancer.exe | 1A6250 | M0tah | Prevent chat from being displayed (but not new/departing player messages). |
-0.265f | freelancer.exe | 1CEEE4 | M0tah | Y position of chat input box. |
0.065f | freelancer.exe | 1CEEE0 | M0tah | Height of chat input box. |
0.46f | freelancer.exe | 1CEEDC | M0tah | Width of chat input box. |
-0.05f | freelancer.exe | 1CEF00 | BC46 | X-position of the chat history section in the Chat window. |
0.215f | freelancer.exe | 1CEF04 | BC46 | Y-position of the chat history section in the Chat window. |
80b | freelancer.exe | 06A440 | M0tah | Maximum number of characters in chat input box (signed byte, so max of 127). |
BF1D1D | freelancer.exe | 05E01B | Viper | RGB color as Hex value of the messages "New Player" etc. |
0F 84 -> 90 E9 | freelancer.exe | 06AAF8 | Cannon | Disable new player messages. |
0F 84 -> 90 E9 | freelancer.exe | 06AF1E | Cannon | Disable departing player messages. |
HUD: Limits
Default Value | File | Offset | By | Description |
---|---|---|---|---|
2000i | freelancer.exe | 0D2C02 | Dev | Distance over which kilometers rather than meters are displayed (in the contact list). |
2000i | freelancer.exe | 0EEF90 | Dev | Distance over which kilometers rather than meters are displayed (target bracket in space). |
10000i | freelancer.exe | 0D2C32 | Dev | Distance over which fractions of kilometers are not displayed. |
99999i | freelancer.exe | 0D2C94 | Dev | Distance over which "far" is displayed rather than an actual distance. |
999i | freelancer.exe | 0D597A | Dev | Speed over which "---" is displayed. |
7E -> EB | freelancer.exe | 0D5984 | Unknown | Remove speed display limit (alternative to above). |
300f | freelancer.exe | 1D7E80 | M0tah | Cruise speed display limit (note: same offset as Schmackbolzen's tradelane waypoint reached distance). |
0F 85 -> 90 E9 | freelancer.exe | 0D5936 | Unknown | Remove cruise speed display limit (alternative to above). |
HUD: Energy Bars
Default Value | File | Offset | By | Description |
---|---|---|---|---|
0.8d | freelancer.exe | 1D7E50 | Dev | Width of bars for energy, shield and hull gauges (for example, set to 1.0 to make the bars solid). |
0.125d | freelancer.exe | 1D7E58 | Cheese on Toast | Total width of bars for energy, shield and hull gauges (set to 1.0 to cover the entire bottom part of the screen from left to right). |
0.0052d | freelancer.exe | 1D7E68 | Cheese on Toast | Height of the energy bars. |
0.0855d | freelancer.exe | 1D7E60 | Cheese on Toast | Individual width of the energy bars (each individual block is a set size - you can only notice this change when the bars are not solid but are standard FL like). |
5EA1A7FF | freelancer.exe | 0D57AC | adoxa | Color of power bar (blue,green,red,alpha). |
B53D3EFF | freelancer.exe | 0D5843 | adoxa | Color of shield bar (blue,green,red,alpha). |
332A78FF | freelancer.exe | 0D588D | adoxa | Color of hull bar (blue,green,red,alpha). |
HUD: Damage Indicators
Default Value | File | Offset | By | Description |
---|---|---|---|---|
0.8f | freelancer.exe | 1D8010 | M0tah | Damage indicator sensitivity. |
0.7f | freelancer.exe | 1D800C | M0tah | Damage indicator fade time. |
HUD: Ship Brackets
Default Value | File | Offset | By | Description |
---|---|---|---|---|
1.25f | freelancer.exe | 1C9804 | Dev | Multiplier for distance at which brackets around non-targeted ships in space will appear (1.25 = 3km, 37.5 = ~93km, etc). |
0.0004f | freelancer.exe | 1D954C | adoxa | Reciproke of brackets drawn distance. |
0.3f | freelancer.exe | 1D8F08 | Gold_Sear | Time in seconds that brackets around a selected target take to become full size. |
7A 0A -> 90 90 | freelancer.exe | 0EC1B3 | adoxa | Remove brackets from objects in space. |
0F 8E -> 90 E9 | freelancer.exe | 0EC087 | adoxa | Remove non-targeted brackets from objects in space. |
0F 85 -> 90 E9 | freelancer.exe | 0ED5B9 | M0tah | Remove HUD elements on objects in space - includes text, brackets, targeting reticles, and missile warnings. |
E8 A6 A4 06 -> B8 00 00 00 | freelancer.exe | 0EF455 | adoxa | Remove top-right bracket of target. |
E8 56 A4 06 -> B8 00 00 00 | freelancer.exe | 0EF4A5 | adoxa | Remove bottom-left bracket of target. |
E8 0A A4 06 -> B8 00 00 00 | freelancer.exe | 0EF4F1 | adoxa | Remove top-left bracket of target. |
E8 C9 A3 06 -> B8 00 00 00 | freelancer.exe | 0EF532 | adoxa | Remove bottom-right bracket of target. |
10f | freelancer.exe | 1D8EE8 | Gold_Sear | Multiplier for size of non-targeted brackets, depending on the distance. |
HUD: Contacts / Weapons List / Wireframe
Default Value | File | Offset | By | Description |
---|---|---|---|---|
E6 -> 00 | freelancer.exe | 0D3180 | M0tah | Add faction name to players in contact list. |
0E -> 00 | freelancer.exe | 0D07EB | adoxa | Remove hostile & group ships from "important" filter. |
13 -> 00 | freelancer.exe | 0D100F | adoxa | Remove hostile solars from "important" filter. |
03 -> 01 | content.dll | 091A24 | adoxa | Freighters are named as large ships. |
0F 85 2A 05 00 00 -> 74 04 FE C8 75 C4 | freelancer.exe | 0D094B | adoxa | Include player ships in "ship" filter. |
0.004d | freelancer.exe | 1D7BF0 | M0tah | Vertical offset of player name in contact list. |
3.0f | freelancer.exe | 1D7964 | Dev | Seconds between updates of the distances in the contact list. |
1.0f | freelancer.exe | 1D8484 | fox | Seconds between updates of displays in weapons list. |
2500f | freelancer.exe | 212434 | Gold_Sear | Scanner range (modified by interference) under which solars won't show up on your contact list. |
D9 54 24 18 D8 1D 74 74 5C 00 DF E0 F6 C4 41 75 18 8B 4C 24 18 -> D9 5C E4 18 8B 4C E4 18 85 C9 7E 1D 81 F9 00 00 80 3F 74 XX 90 | freelancer.exe | 0E6F67 | adoxa | Remove flashing in wireframe for items with hit_pts = 0 (replace XX with: 4E for yellow, 58 for aqua, 15 for dark blue). |
HUD: Nanobot / Shield Battery
Default Value | File | Offset | By | Description |
---|---|---|---|---|
42 60 65 3C -> 00 00 00 00 | freelancer.exe | 0DAD6D | adoxa | Disable nanobot button. |
96 43 0B 3D -> 00 00 00 00 | freelancer.exe | 0DADB4 | adoxa | Remove nanobot count. |
42 60 65 3C -> 00 00 00 00 | freelancer.exe | 0DAE0B | adoxa | Disable battery button. |
96 43 0B 3D -> 00 00 00 00 | freelancer.exe | 0DAE87 | adoxa | Remove battery count. |
69 -> 00 | freelancer.exe | 1D8690 | adoxa | Remove Shield Battery use icon. |
69 -> 00 | freelancer.exe | 1D86E0 | adoxa | Remove Nanobot use icon (wrench). |
999i | freelancer.exe | 0DE317 | adoxa | Maximum number of nanobots displayed in HUD (Part 1). |
999i | freelancer.exe | 0DE310 | adoxa | Maximum number of nanobots displayed in HUD (Part 2). |
7E -> EB | freelancer.exe | 0DE314 | adoxa | Ignore nanobot HUD display limit (alternative to above). |
999i | freelancer.exe | 0DE369 | adoxa | Maximum number of batteries displayed in HUD (Part 1). |
999i | freelancer.exe | 0DE362 | adoxa | Maximum number of batteries displayed in HUD (Part 2). |
7E -> EB | freelancer.exe | 0DE366 | adoxa | Ignore battery HUD display limit (alternative to above). |
HUD: Animation Speeds
Default Value | File | Offset | By | Description |
---|---|---|---|---|
0.6f | freelancer.exe | 0DFC09 | Dev | Multiplier for subtargeting HUD animations (make smaller for faster). |
0.3f | freelancer.exe | 1CEA10 | fox | Multiplier for HUD animations from user NN bar (make smaller for faster). |
0.3f | freelancer.exe | 1CB4D0 | M0tah | Multiplier for HUD animations from base NN bar (make smaller for faster). |
0.3f | freelancer.exe | 1D8860 | M0tah | Multiplier for left HUD minimize animation (make smaller for faster). |
0.3f | freelancer.exe | 1D8488 | M0tah | Multiplier for right HUD minimize animation (make smaller for faster). |
HUD: NavMap
Default Value | File | Offset | By | Description |
---|---|---|---|---|
0.4f | freelancer.exe | 1D2EDC | WhiskasTM | NavMap fade in/out speed. |
1.5f | freelancer.exe | 0944AC | adoxa | Time taken to zoom out on NavMap (not zero). |
1.5f | freelancer.exe | 09F2A7 | adoxa | Time taken to zoom in on NavMap (not zero). |
0.116279d | freelancer.exe | 1D3F28 | adoxa | NavMap zoom factor (lower increases zoom). |
64 -> C3 | freelancer.exe | 0992B0 | adoxa | Remove tradelane lines in NavMap. |
0.33f | freelancer.exe | 08ECE7 | WhiskasTM | NavMap protect-plane against shooting (height) (set 0 to shoot through NavMap). |
0.35f | freelancer.exe | 08ECCF | WhiskasTM | NavMap protect-plane against shooting (width) (set 0 to shoot through NavMap). |
0.005f | freelancer.exe | 0974C9 | adoxa | Width of system connection line. |
00b | freelancer.exe | 097501 | adoxa | Red component of system connection line. |
40b | freelancer.exe | 097506 | adoxa | Green component of system connection line. |
80b | freelancer.exe | 09750B | adoxa | Blue component of system connection line. |
FFb | freelancer.exe | 097510 | adoxa | Alpha component of system connection line. |
2000i | freelancer.exe | 0915F4 | adoxa | Size range of universe map stars. |
3000i | freelancer.exe | 091605 | adoxa | Minimum size universe map stars. |
03 C2 C1 F8 0F -> B8 0x 00 00 00 | freelancer.exe | 0916F2 | adoxa | Color of universe map stars (x = 0-6 for RGBCMYW). |
84 03 -> 00 00 | freelancer.exe | 0916FE | adoxa | Prevent universe map stars from pulsing Part 1. |
C1 F8 0F -> 83 C8 FF | freelancer.exe | 09173A | adoxa | Prevent universe map stars from pulsing Part 2. |
D8 64 24 10 -> 90 90 90 90 | freelancer.exe | 0A1727 | adoxa | Prevent universe map stars from blinking. |
2700f | freelancer.exe | 1D2EF4 | Gold_Sear | Negative z-coordinate of border between sectors 4 and 5 (divided by NavMapScale; set 0 to make the system map exactly according to system ini file). |
0.279f | freelancer.exe | 1D3164 | WhiskasTM | NavMap letter grid alignment on screen, x-axis. |
0.252f | freelancer.exe | 1D314C | WhiskasTM | NavMap number grid alignment on screen, y-axis. |
0.07f | freelancer.exe | 1D3168 | WhiskasTM | NavMap letter/number grid spacing. |
-0.294f | freelancer.exe | 090582C 09FD83 | Gold_Sear | NavMap letter alignment perpendicular to grid (both offsets must be changed). |
-0.309f | freelancer.exe | 090620C 09FE33 | Gold_Sear | NavMap number alignment perpendicular to grid (both offsets must be changed). |
-0.274f | freelancer.exe | 08F007 | Gold_Sear | NavMap system/universe name x-displacement. |
-0.252f | freelancer.exe | 08F00F | Gold_Sear | NavMap system/universe name y-displacement. |
1.5d | freelancer.exe | 1D3C48 | WhiskasTM | Stretch texture of Universe Map, x-axis. |
1.175d | freelancer.exe | 1D3C50 | WhiskasTM | Stretch texture of Universe Map, y-axis. |
0.01f | freelancer.exe | 1C99C8 | WhiskasTM | Frequency of twinkling diamonds on Universe Map |
0.6666667f | freelancer.exe | 1D3D30 | WhiskasTM | Bunch scale of all system diamonds on Universe Map and in the same way speed of tradelane animation on system map (method 1). |
200000f | freelancer.exe | 1D3D2C | WhiskasTM | Bunch scale of all system diamonds on Universe Map (method 2). |
112000f | freelancer.exe | 0915B8 | WhiskasTM | Bunch scale of all system diamonds on Universe Map (method 3). |
1.0f | freelancer.exe | 915C8 | Gold_Sear | Bunch scale of all system diamonds on Universe Map (method 4). |
100000f | freelancer.exe | 1D3D28 | WhiskasTM | Bunch coordinates of all system diamonds on Universe Map (xy-axis). |
5000f | freelancer.exe | 1D3D24 | WhiskasTM | Bunch coordinates of all system diamonds on Universe Map (y-axis). |
65 -> 63 | freelancer.exe | 0911D6 | WhiskasTM | On "NavMap not available" initially do hide some controls (Part 1). |
EB 07 8B CE E8 74 03 00 00 -> BB 01 00 00 00 EB 02 31 DB | freelancer.exe | 091233 | WhiskasTM | On "NavMap not available" initially do hide some controls (Part 2). |
6A 00 -> 53 90 | freelancer.exe | 094652 094666 09467A 09468E 0946A2 0946B6 0946CA 0946DE | WhiskasTM | On "NavMap not available" initially do hide some controls (Part 3). |
3C -> A0 | freelancer.exe | 0967CD | adoxa | Allow all positions on Universe Map (visible region roughly -2.4,-2.7 to 17.3,17) (for system diamonds only; use below hacks to also allow player ship icon to move to all positions). |
75 -> EB | freelancer.exe | 096A1B | WhiskasTM | Ignore +x limit for player ship icon on system and universe map. |
75 -> EB | freelancer.exe | 096A36 | WhiskasTM | Ignore -x limit for player ship icon on system and universe map. |
75 -> EB | freelancer.exe | 096A4D | WhiskasTM | Ignore +y limit for player ship icon on system and universe map. |
75 -> EB | freelancer.exe | 096A68 | WhiskasTM | Ignore -y limit for player ship icon on system and universe map. |
68 3E 5D 00 -> F1 67 49 00 | freelancer.exe | 0967E3 | WhiskasTM | Use new +x limit for player ship icon on system and universe map. |
64 3E 5D 00 -> 16 68 49 00 | freelancer.exe | 096808 | WhiskasTM | Use new -x limit for player ship icon on system and universe map. |
68 3E 5D 00 -> 3B 68 49 00 | freelancer.exe | 09682D | WhiskasTM | Use new +y limit for player ship icon on system and universe map. |
64 3E 5D 00 -> 60 68 49 00 | freelancer.exe | 096852 | WhiskasTM | Use new -y limit for player ship icon on system and universe map. |
112000f | freelancer.exe | 0967F1 | WhiskasTM | +x limit for player ship icon on system and universe map (set to 130000f to make the limit exactly on the right edge). |
-112000f | freelancer.exe | 096816 | WhiskasTM | -x limit for player ship icon on system and universe map (set to -130000f to make the limit exactly on the left edge). |
112000f | freelancer.exe | 09683B | WhiskasTM | +y limit for player ship icon on system and universe map (set to 130000f to make the limit exactly on the upper edge). |
-112000f | freelancer.exe | 096860 | WhiskasTM | -y limit for player ship icon on system and universe map (set to -130000f to make the limit exactly on the lower edge). |
112000f | freelancer.exe | 917CC | Gold_Sear | Size of system map; beware, effects size of player ship icon as well. |
33333f | freelancer.exe | 1D2EEC | Gold_Sear | Size of sectors in F9 info screen; needs to keep ratio with variable above. |
-99999f | freelancer.exe | 1D2EF0 | Gold_Sear | Starting point of sector calculation in F9 info screen, needs to be -3*variable above. |
-0.257f | freelancer.exe | 1D3F30 | Gold_Sear | NavMap number lower limit when zoomed. |
0.274f | freelancer.exe | 1D3F34 | Gold_Sear | NavMap number upper limit when zoomed. |
0.31f | freelancer.exe | 1D3F38 | Gold_Sear | NavMap letter left limit when zoomed. |
-0.23f | freelancer.exe | 1D3F3C | Gold_Sear | NavMap letter right limit when zoomed. |
8.6f | freelancer.exe | 9FCF6,9FC9B | Gold_Sear | NavMap letter/number zoom factor. |
DC 0D 28 3F 5D -> D8 35 F6 FC 49 | freelancer.exe | 9F2B4 | Gold_Sear | Align NavMap zoom factor to letter/number zoom factor; redundants adoxa's NavMap zoom factor, now controlled by the NavMap letter/number zoom factor. |
1360i | freelancer.exe | 211C94 | Gold_Sear | MAP LEGEND identifier. |
1358i | freelancer.exe | 08F0F1 | Gold_Sear | MAP LEGEND tool tip. |
968i | freelancer.exe | 211CA0 | Gold_Sear | BASE LIST identifier. |
967i | freelancer.exe | 08F158 | Gold_Sear | BASE LIST tool tip. |
1338i | freelancer.exe | 211C84 | Gold_Sear | PHYSICAL MAP identifier. |
1235i | freelancer.exe | 08F1C5 | Gold_Sear | PHYSICAL MAP tool tip. |
1339i | freelancer.exe | 211C88 | Gold_Sear | POLITICAL MAP identifier. |
1236i | freelancer.exe | 08F248 | Gold_Sear | POLITICAL MAP tool tip. |
1340i | freelancer.exe | 211C8C | Gold_Sear | PATROL PATH identifier. |
1313i | freelancer.exe | 08F2AF | Gold_Sear | PATROL PATH tool tip. |
1361i | freelancer.exe | 211C98 | Gold_Sear | MINEABLE ZONES MAP identifier. |
1359i | freelancer.exe | 08F31C | Gold_Sear | MINEABLE ZONES MAP tool tip. |
-0.198f | freelancer.exe | 1D3EF0 | Gold_Sear | Upper limit for labels on NavMap. |
0.192f | freelancer.exe | 1D3EF4 | Gold_Sear | Lower limit for labels on NavMap. |
E0 75 5C -> 9C 63 49 | freelancer.exe | 095900 | Gold_Sear | NavMap zoom move limit (Part 1). |
E0 75 5C -> 9C 63 49 | freelancer.exe | 095916 | Gold_Sear | NavMap zoom move limit (Part 2). |
90 90 90 90 -> 0.5f | freelancer.exe | 09639C | Gold_Sear | NavMap zoom move limit (Part 3). |
ED 02 -> 44 00 | common.dll | 0D6431 | adoxa | Always display the end points of trade lanes on the Nav Map. Effectively adds "visit = 1" to each ring Object (Part 1). |
83 C9 FF 33 C0 8B FE F2 AE F7 D1 49 8B C1 83 F8 40 8D 93 D4 00 00 00 72 05 B8 3F 00 00 00 8B C8 8B FA 8B D1 -> 50 8D 8B D4 00 00 00 6A 40 51 E8 B0 FB FC FF 83 C4 0C 89 83 D0 00 00 00 C6 83 14 01 00 00 01 E9 9D 02 00 00 | common.dll | 0D6461 | adoxa | Always display the end points of trade lanes on the Nav Map. Effectively adds "visit = 1" to each ring Object (Part 2). |
27 FC 03 00 74 46 3D 2E FC 03 00 74 3F 3D 28 FC 03 00 74 38 3D 41 EB 00 00 74 31 85 C0 74 2D 3D 3F EB 00 00 74 26 3D EA 00 03 00 74 1F 3D 52 00 03 00 74 18 3D 9C 00 03 00 74 11 3D 9D 00 03 00 74 0A 3D BF 00 03 00 74 03 -> 00 00 00 00 74 46 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 90 | freelancer.exe | A2315 | Aingar | Stop preventing solars with specified ids_name values from showing on the trade routes window |
D8 15 40 3E 5D 00 -> D8 15 CC 2E 5D 00 | freelancer.exe | 96323 | Venemon | Group member’s nav position refreshes every second (part 1) |
D8 25 40 3E 5D 00 -> D8 25 CC 2E 5D 00 | freelancer.exe | 96336 | Venemon | Group member’s nav position refreshes every second (part 2) |
HUD: Other
Default Value | File | Offset | By | Description |
---|---|---|---|---|
150f | freelancer.exe | 1D97B4 | M0tah | Distance from a waypoint when it is considered reached. |
300f | freelancer.exe | 1D7E80 | Schmackbolzen | Distance from a waypoint within a tradelane when it is considered reached. |
86 01 -> 00 00 | freelancer.exe | 0F045B | adoxa | Show aiming lead on everything. |
2A 01 -> 00 00 | freelancer.exe | 0EC288 | adoxa | Show aiming lead on all ships. |
14000f | freelancer.exe | 0D1750 | FriendlyFire | Range at which an object is no longer "unknown" as well as radar detection range for some solars such as Jump Holes. |
1.85f | freelancer.exe | 1C9020 | adoxa | Aspect ratio of the cinematics. |
81 -> C3 | freelancer.exe | 0DCA20 | Cannon | Remove mouse flight text. |
74 56 -> 90 90 | freelancer.exe | 0A6CCE | adoxa | Disable F1 menu in space while playing multiplayer (Part 1). |
74 02 B3 01 B9 D0 D2 -> 75 4B E9 77 03 00 00 | freelancer.exe | 0A6CD9 | adoxa | Disable F1 menu in space while playing multiplayer (Part 2). |
1500f | freelancer.exe | 1D8D08 | Gold_Sear | Distance over which non-selected arrows of important contacts on the edge of the screen start fading (note: same offset as adoxa's trade initiate distance). |
Vibrocentric | common.dll | 143DC0 | Laz | Original font that will override Agency FB in a number of instances if detected on the system. |
90 90 90 90 90 90 90 90 90 90 90 90 90 -> 6A 01 FF 15 80 72 5C 00 E9 C5 00 00 00 | freelancer.exe | 19DD72 | adoxa | Shoot through HUD (Part 1). |
90 90 90 90 90 90 90 90 90 90 90 -> 84 E4 0F 88 34 FF FF FF 31 C0 C3 | freelancer.exe | 19DE44 | adoxa | Shoot through HUD (Part 2). |
75 -> 67 | freelancer.exe | 19D207 | adoxa | Shoot through HUD (Part 3). |
79 -> 6B | freelancer.exe | 19E103 | adoxa | Shoot through HUD (Part 4). |
75 -> EB | freelancer.exe | 166C2B | adoxa | Bypass ESRB notice. |
C7 44 24 70 00 00 00 00 C7 44 24 74 00 00 00 00 C7 44 24 78 -> E8 47 E5 EA FF 83 7C 24 50 01 77 11 DB 05 4C 46 57 00 EB 0D | freelancer.exe | 174634 | adoxa | Remove the "NEW GAME" and "LOAD GAME" buttons on the main menu. (Part 1). |
80 3E -> 00 00 | freelancer.exe | 1746CA | adoxa | Remove the "NEW GAME" and "LOAD GAME" buttons on the main menu. (Part 2). |
80 3E -> 00 00 | freelancer.exe | 174707 | adoxa | Remove the "NEW GAME" and "LOAD GAME" buttons on the main menu. (Part 3). |
1271i | freelancer.exe | 16DDEC 174890 | BC46 | String ID for the "VER. 1.0" text in the bottom-right of the main menu. Change this number to another string ID to make the element display different text. Both offsets must be changed! |
393286i | freelancer.exe | 0AB1C5 | BC46 | String ID for the final section of the in-game credits. Change this number to another string ID to make the element display different text. |
32b | freelancer.exe | 0B1375 | adoxa | Maximum value for the "TOTAL SOUND ELEMENTS" slider in the audio options menu. |
04 -> 00 | freelancer.exe | 015B85 | BC46 | Use anti-aliased fonts if the user has "Smooth edges of screen fonts" enabled in their Windows settings (Part 1). |
46 -> 5E | common.dll | 0C782D | BC46 | Use anti-aliased fonts if the user has "Smooth edges of screen fonts" enabled in their Windows settings (Part 2). |
04 -> 05 | freelancer.exe | 015B85 | BC46 | Always use anti-aliased fonts (Part 1). |
88 46 1A 88 5E 1B -> 66 C7 46 1A 05 00 | common.dll | 0C782C | BC46 | Always use anti-aliased fonts (Part 2). |
DF 6C -> EB 02 | freelancer.exe | 1745D9 | BC46 | Fixes a bug that causes the clickable area height of the main menu buttons to be incorrect on higher resolutions (Part 1). |
D8 0D 54 25 -> D9 05 7C 20 | freelancer.exe | 1745E6 | BC46 | Fixes a bug that causes the clickable area height of the main menu buttons to be incorrect on higher resolutions (Part 2). |
E8 A6 23 EA FF D8 86 7C 03 00 00 D8 15 DC 75 5C 00 D9 96 7C 03 00 00 DF E0 F6 -> 60 8B 86 85 03 00 00 8D 9E 5E 03 00 00 50 53 E8 37 6C FD FF 83 C4 08 61 EB 63 | freelancer.exe | 18B2D5 | BC46 | Updates the mouse-hover blinking animation of the load-save menu buttons (after loading a game) such that the colors transition smoothly, like with all other menu-style buttons. |
0.089f | freelancer.exe | 085D5D | BC46 | Clickable area width of the load-save menu buttons (after loading a game). It's recommended to set this value to 0.13 so the property matches with all other menu-style buttons. |