Help and Request

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  • How to limit the player money?

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    RimShot wrote:
    http://the-starport.net/freelancer/forum/viewtopic.php?post_id=38611#forumpost38611
    isn’t this what you are looking for?

    I was tried this hack too, but I find it will make some new issue like player level can’t up to 100.

    Even you do this hack edit, you still has the money limit, if we can make a plugins to limit the player money will be better.

    Anyway, thanks for your help and reply.

  • CTD when the client "is asked" to enter text

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    Hit [ENTER] and CtD sounds pretty strange.

    Options / key assignment - maybe [ENTER] is set to something better not touched?
    Or it’s trying to do other nonsense via a keyboard tool?
    Or a programm running in the background captures it and kills FL?
    (Got a silly database program capturing all [Fx]-keys,
    as long as it is not shut down.)

    Just guessing around, for what I might want to check.
    😉

  • DS9 Server [Hijacked] [Public]

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    changed server version and tested and no change

  • Discovery Preset Messages

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  • 0 Votes
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    I picked on something:
    addon = infinite_power, internal, 1 –-> that’s invalid in goods.ini

    You have to use a valid power generator, like:

    addon = li_elite_power01, internal, 1
    addon = li_fighter_power01, internal, 1
    .
    .
    .
    and so on

    You can find the vanila lists here:
    http://the-starport.net/freelancer/forum/viewtopic.php?topic_id=1855&forum=27

  • MAT files crash Explorer on Win7 (32bit)

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    Must use Total Commander for browsing and modify files on XP sys only.
    P.S. XP still rocks imo

  • Tec compat discovery mod

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  • Disable Power anti-cheat in DSAceSrv

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    Cannon wrote:
    1.What’s your flhook version number?

    The version number is 2.0 but this is the based on the head of the svn trunk in the starport svn repository.

    2.Those plugins hasn’t any readme files, how can I use it?

    See the configuration files in the plugins directory. In addition the source code is checked in too.

    3.If I have other of version flhook, like v2.0, then I can add your plugins to use or not?

    Probably not. I’m not aware of another flhook version 2.0 release but if it isn’t not the one from the head of the svn trunk then it will probably not work.

    Thanks Cannon, now I know how to do.

  • Flhook and Discovery Mod

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  • Dock problems

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    It shakes while flying around in circles lower and lower. It then stops a long way down from the jump gate and just shakes there.

    What exactly does the .sur do?

    EDIT: I have added the ship so others can view it’s problems. Split into two parts because the .mat was too big.

  • Ship dimensions

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    Okay this is good info.

    I looked at the SUR data with the FL model tool in the first reply and am a little overwhelmed by the data dump. Also did some more research and the math required to calculate volume of a 3D model from triangles seems pretty intense. It also requires that the model be fully closed, which is not the case with many of the models.

    Now that I know the numbers are meters, it seems like a pretty easy thing to get dimensions by adding and moving hardpoints. IE, wingspan, nose-to-tail, etc, can be determined by adding hardpoints and manually recording the offset. Once I have that data I can make oblong spheres for consistent relative size.

    Not something that can be automated right away, but at least its a usable technique to get a basic shape. And if I add reference hard-points to each model, then it probably can be automated.

  • FLHook crash in content.dll

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    Really desperate to figure out what causes a crash!
    All that is modified in patched FL folder is a DATA folder.
    What the hack FLHook seeks there?
    Here is a crash log from Win7 sys

    Problem Event Name: APPCRASH Application Name: flserver.exe Application Version: 66.6.0.0 Application Timestamp: 3ecbb13e Fault Module Name: Content.dll Fault Module Version: 6.66.0.0 Fault Module Timestamp: 3ecbb142 Exception Code: c0000005 Exception Offset: 000956e4 OS Version: 6.1.7601.2.1.0.256.4 Locale ID: 2074 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789 ```Annoying cant be much more! ![](http://i557.photobucket.com/albums/ss15/3MAJ/XsmileysX/gascloud.gif)
  • Sur Help.

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    It seems that P1p3rs Exporter is automatically reducing a single part object to a 3db file. The filename doesn’t change anything.

    In a normal CMP you always have the node <partname>_lod1 and inside of this one comes MultiLevel or VMeshPart.
    In a 3db’s file structure, MultiLevel or VMeshPart comes directly, without any parent node.

    His exporter doesn’t make single part CMP files as the old exporters did. So you have to handle all your single part ships/objects as 3db file. There is no difference except you have to use the NONE option in the sur exporter and Hard CMP won’t show you the Sur (but it will work, trust me).</partname>

  • Error flserver.exe

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    Okay, thank you *** *** M.o.D.

  • Crash in FL.exe at 0x00018b93 - Adoxa?

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    The common crash traces back to CShip::launch, so yes, presumably that would crash when you leave a base. It may have been a situation where the chat (or something) didn’t crash, but it would cause launch to crash.

  • Need help with textures

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    Thanks for tips and suggestions. I will definitely try out some other program than ms3d.

  • Help me with FLHook please.

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    By your wording your trying to set yourself as an admin, from in-game right? If that’s so then here’s the easy (and afaik only) way to do it: start the game join server etc. Then alt-tab out (or play windowed) then in the FLHook console type the setadmin…. command. FLHook won’t let anyone with out admin permissions access admin commands and may return that error

  • JFLP Problems

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    OIC. Hm, do you have any particular windows open? There was an earlier problem with having the Nav Map open and Alt-Tabbing, so perhaps something similar is happening. Does Alt-Enter help, or changing to another resolution and back? Perhaps just using windowed mode might help, too (include -w in the shortcut).

  • Freelancer Mod Studio - 1.0.1 Tut

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    To summarize what Bob said (w/o having ever touched FLMS): You might first need to learn some conventional modding, there should be quite some tutorials out here, check out the wiki and the archived area(s).

  • Requesting help for weapon effects

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